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Julia Acherontias
Julia Acherontias
3D Character artist at Keos Masons
Prague, Czech Republic

Summary

Over 8 years of experience in creating 3D assets for video games and production. I’ve collaborated with creative teams both directly with clients and via outsource managers. My expertise lies in full-cycle character production from high-poly sculpting to engine integration with a focus on stylized and semi-realistic art.
Companies I’ve contributed to include Epic Games, Warner Bros., Supercell, and Keos Masons.

Skills

Digital Sculpting3D ModelingRetopologyUV MappingTexture BakingTexturingPBR TexturingWeapon ModelingCharacter ModelingBasemesh Dev

Software proficiency

ZBrush
ZBrush
Maya
Maya
Blender
Blender
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter
3DCoat
3DCoat
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity
Helix Visual Client (P4V)
Helix Visual Client (P4V)

Productions

    • Video Game
      Fortnite
    • Year
      2022
    • Role
      3D Lead Character Artist
    • Company
      Keos Masons
    • Video Game
      Harry Potter: Quidditch Champions
    • Year
      2024
    • Role
      3D Lead Character Artist
    • Company
      Keos Masons
    • Video Game
      MOCO
    • Year
      2025
    • Role
      3D Character Artist
    • Company
      Ocellus Studio
    • Video Game
      Clash Royale
    • Year
      2024
    • Role
      3D Character Artist
    • Company
      Ocellus Studio
    • Video Game
      Disney Solitaire
    • Year
      2025
    • Role
      3D Character Artist
    • Company
      Ocellus Studio
    • Video Game
      Unannounced project
    • Year
      2025
    • Role
      3D Character Artist
    • Company
      Ocellus Studio
    • Video Game
      Warhammer 40,000: Space Wolf
    • Year
      2018
    • Role
      3D Character Artist
    • Company
      HeroCraft